#include "media/formats/webm/webm_audio_client.h"
#include "media/base/audio_decoder_config.h"
#include "media/base/channel_layout.h"
#include "media/formats/webm/webm_constants.h"
namespace media {
WebMAudioClient::WebMAudioClient(MediaLog* media_log) : … { … }
WebMAudioClient::~WebMAudioClient() = default;
void WebMAudioClient::Reset() { … }
bool WebMAudioClient::InitializeConfig(
const std::string& codec_id,
const std::vector<uint8_t>& codec_private,
int64_t seek_preroll,
int64_t codec_delay,
EncryptionScheme encryption_scheme,
AudioDecoderConfig* config) { … }
bool WebMAudioClient::OnUInt(int id, int64_t val) { … }
bool WebMAudioClient::OnFloat(int id, double val) { … }
}