// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_ANDROID_NDK_VIDEO_ENCODE_ACCELERATOR_H_
#define MEDIA_GPU_ANDROID_NDK_VIDEO_ENCODE_ACCELERATOR_H_
#include <stdint.h>
#include <media/NdkMediaCodec.h>
#include <memory>
#include <vector>
#include "base/android/requires_api.h"
#include "base/containers/circular_deque.h"
#include "base/containers/flat_map.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "base/task/sequenced_task_runner.h"
#include "media/base/bitrate.h"
#include "media/base/media_log.h"
#include "media/base/video_encoder.h"
#include "media/gpu/android/ndk_media_codec_wrapper.h"
#include "media/gpu/media_gpu_export.h"
#include "media/video/video_encode_accelerator.h"
namespace media {
class BitstreamBuffer;
class TemporalScalabilityIdExtractor;
class REQUIRES_ANDROID_API(NDK_MEDIA_CODEC_MIN_API) MEDIA_GPU_EXPORT
NdkVideoEncodeAccelerator final : public VideoEncodeAccelerator,
public NdkMediaCodecWrapper::Client {
public:
// |runner| - a task runner that will be used for all callbacks and external
// calls to this instance.
explicit NdkVideoEncodeAccelerator(
scoped_refptr<base::SequencedTaskRunner> runner);
NdkVideoEncodeAccelerator(const NdkVideoEncodeAccelerator&) = delete;
NdkVideoEncodeAccelerator& operator=(const NdkVideoEncodeAccelerator&) =
delete;
~NdkVideoEncodeAccelerator() override;
// VideoEncodeAccelerator implementation.
VideoEncodeAccelerator::SupportedProfiles GetSupportedProfiles() override;
bool Initialize(const Config& config,
VideoEncodeAccelerator::Client* client,
std::unique_ptr<MediaLog> media_log) override;
void Encode(scoped_refptr<VideoFrame> frame, bool force_keyframe) override;
void UseOutputBitstreamBuffer(BitstreamBuffer buffer) override;
void RequestEncodingParametersChange(
const Bitrate& bitrate,
uint32_t framerate,
const std::optional<gfx::Size>& size) override;
void Destroy() override;
bool IsFlushSupported() override;
// MediaCodecWrapper::Client implementation.
void OnInputAvailable() override;
void OnOutputAvailable() override;
void OnError(media_status_t error) override;
private:
// Ask MediaCodec what input buffer layout it prefers and set values of
// |input_buffer_stride_| and |input_buffer_yplane_height_|. If the codec
// does not provide these values, sets up |aligned_size_| such that encoded
// frames are cropped to the nearest 16x16 alignment.
bool SetInputBufferLayout(const gfx::Size& configured_size);
// Read a frame from |pending_frames_| put it into an input buffer
// available in |media_codec_input_buffers_| and ask |media_codec_| to encode
// it.
void FeedInput();
// Read encoded data from |media_codec_output_buffers_| copy it to a buffer
// available in |available_bitstream_buffers_| and tell |client_ptr_factory_|
// that encoded data is ready.
void DrainOutput();
// Read config data from |media_codec_output_buffers_| and copy it to
// |config_data_|. |config_data_| is later propagated to key-frame encoded
// chunks.
bool DrainConfig();
void NotifyMediaCodecError(EncoderStatus encoder_status,
media_status_t media_codec_status,
std::string message);
void NotifyErrorStatus(EncoderStatus status);
base::TimeDelta AssignMonotonicTimestamp(base::TimeDelta real_timestamp);
base::TimeDelta RetrieveRealTimestamp(base::TimeDelta monotonic_timestamp);
bool ResetMediaCodec();
void SetEncoderColorSpace();
SEQUENCE_CHECKER(sequence_checker_);
// VideoDecodeAccelerator::Client callbacks go here. Invalidated once any
// error triggers.
std::unique_ptr<base::WeakPtrFactory<VideoEncodeAccelerator::Client>>
client_ptr_factory_;
std::unique_ptr<NdkMediaCodecWrapper> media_codec_;
Config config_;
bool error_occurred_ = false;
uint32_t effective_framerate_ = 0;
Bitrate effective_bitrate_;
// Y and UV plane strides in the encoder's input buffer
int32_t input_buffer_stride_ = 0;
// Y-plane height in the encoder's input
int32_t input_buffer_yplane_height_ = 0;
// A runner all for callbacks and externals calls to public methods.
scoped_refptr<base::SequencedTaskRunner> task_runner_;
// Frames waiting to be passed to the codec, queued until an input buffer is
// available.
base::circular_deque<VideoEncoder::PendingEncode> pending_frames_;
// Bitstream buffers waiting to be populated & returned to the client.
std::vector<BitstreamBuffer> available_bitstream_buffers_;
// Monotonically-growing timestamp that will be assigned to the next frame
base::TimeDelta next_timestamp_;
// Map from artificial monotonically-growing to real frame timestamp.
base::flat_map<base::TimeDelta, base::TimeDelta>
generated_to_real_timestamp_map_;
std::unique_ptr<MediaLog> log_;
// SPS and PPS NALs etc.
std::vector<uint8_t> config_data_;
// Required for encoders which are missing stride information.
std::optional<gfx::Size> aligned_size_;
// Currently configured color space.
std::optional<gfx::ColorSpace> encoder_color_space_;
// Pending color space to be set on the MediaCodec after flushing.
std::optional<gfx::ColorSpace> pending_color_space_;
// Number of layers for temporal scalable encoding
int num_temporal_layers_ = 1;
// Counter of inputs which is used to assign temporal layer indexes
// according to the corresponding layer pattern. Reset for every key frame.
uint32_t input_since_keyframe_count_ = 0;
// This helper is used for parsing bitstream and assign SVC metadata.
std::unique_ptr<TemporalScalabilityIdExtractor> svc_parser_;
// True if any frames have been sent to the encoder.
bool have_encoded_frames_ = false;
};
} // namespace media
#endif // MEDIA_GPU_ANDROID_NDK_VIDEO_ENCODE_ACCELERATOR_H_