#ifndef MEDIA_GPU_CHROMEOS_FRAME_RESOURCE_H_
#define MEDIA_GPU_CHROMEOS_FRAME_RESOURCE_H_
#include "base/memory/scoped_refptr.h"
#include "base/time/time.h"
#include "media/base/video_frame.h"
#include "media/base/video_frame_layout.h"
#include "media/base/video_frame_metadata.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gfx/linux/native_pixmap_dmabuf.h"
namespace media {
class VideoFrameResource;
class NativePixmapFrameResource;
class FrameResource : public base::RefCountedThreadSafe<FrameResource> { … };
}
#endif