chromium/media/gpu/chromeos/vulkan_overlay_adaptor.h

// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_GPU_CHROMEOS_VULKAN_OVERLAY_ADAPTOR_H_
#define MEDIA_GPU_CHROMEOS_VULKAN_OVERLAY_ADAPTOR_H_

#include <vulkan/vulkan_core.h>

#include <memory>
#include <vector>

#include "gpu/vulkan/vulkan_command_buffer.h"
#include "gpu/vulkan/vulkan_command_pool.h"
#include "gpu/vulkan/vulkan_device_queue.h"
#include "gpu/vulkan/vulkan_image.h"
#include "gpu/vulkan/vulkan_implementation.h"
#include "media/gpu/media_gpu_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/overlay_transform.h"

namespace media {

enum TiledImageFormat {};

// An image processor using Vulkan to perform MM21 detiling.
class MEDIA_GPU_EXPORT VulkanOverlayAdaptor {};

}  // namespace media

#endif  // MEDIA_GPU_CHROMEOS_VULKAN_OVERLAY_ADAPTOR_H_