#include "media/gpu/ipc/service/media_gpu_channel.h"
#include <memory>
#include <utility>
#include "base/functional/bind.h"
#include "base/memory/raw_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/unguessable_token.h"
#include "build/build_config.h"
#include "gpu/ipc/service/command_buffer_stub.h"
#include "gpu/ipc/service/gpu_channel.h"
#include "ipc/ipc_mojo_bootstrap.h"
namespace media {
MediaGpuChannel::MediaGpuChannel(
gpu::GpuChannel* channel,
const AndroidOverlayMojoFactoryCB& overlay_factory_cb)
: … { … }
MediaGpuChannel::~MediaGpuChannel() = default;
}