#ifndef SkDraw_DEFINED
#define SkDraw_DEFINED
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "src/base/SkZip.h"
#include "src/core/SkDrawBase.h"
#include <cstddef>
class SkArenaAlloc;
class SkBitmap;
class SkBlender;
class SkDevice;
class SkGlyph;
class SkGlyphRunListPainterCPU;
class SkMatrix;
class SkPaint;
class SkVertices;
namespace sktext { class GlyphRunList; }
struct SkPoint3;
struct SkPoint;
struct SkRSXform;
struct SkRect;
class SkDraw : public SkDrawBase { … };
#endif