#ifndef skgpu_GpuTypesPriv_DEFINED
#define skgpu_GpuTypesPriv_DEFINED
#include "include/core/SkColorType.h"
#include "include/core/SkTextureCompressionType.h"
#include "include/gpu/GpuTypes.h"
#include "include/private/base/SkAssert.h"
#include <chrono>
namespace skgpu {
enum class ThreadSafe : bool { … };
#if defined(__GLIBCXX__) && (__GLIBCXX__ < 20130000)
using StdSteadyClock = std::chrono::monotonic_clock;
#else
StdSteadyClock;
#endif
static constexpr SkColorType CompressionTypeToSkColorType(SkTextureCompressionType compression) { … }
static constexpr const char* CompressionTypeToStr(SkTextureCompressionType compression) { … }
static constexpr const char* BackendApiToStr(BackendApi backend) { … }
}
#endif