#ifndef GrGpuResourceCacheAccess_DEFINED
#define GrGpuResourceCacheAccess_DEFINED
#include "include/private/base/SkAssert.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/gpu/GpuTypesPriv.h"
#include "src/gpu/ResourceKey.h"
#include "src/gpu/ganesh/GrGpuResource.h"
#include "src/gpu/ganesh/GrGpuResourcePriv.h"
#include <cstdint>
namespace skiatest {
class Reporter;
}
class GrGpuResource::CacheAccess { … };
inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { … }
inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { … }
#endif