chromium/media/gpu/vp8_decoder.h

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_GPU_VP8_DECODER_H_
#define MEDIA_GPU_VP8_DECODER_H_

#include <stddef.h>
#include <stdint.h>

#include <memory>

#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "media/gpu/accelerated_video_decoder.h"
#include "media/gpu/vp8_picture.h"
#include "media/gpu/vp8_reference_frame_vector.h"
#include "media/parsers/vp8_parser.h"

namespace media {

// Clients of this class are expected to pass raw VP8 stream and are expected
// to provide an implementation of VP8Accelerator for offloading final steps
// of the decoding process.
//
// This class must be created, called and destroyed on a single thread, and
// does nothing internally on any other thread.
class MEDIA_GPU_EXPORT VP8Decoder : public AcceleratedVideoDecoder {};

}  // namespace media

#endif  // MEDIA_GPU_VP8_DECODER_H_