// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_WINDOWS_D3D11_AV1_ACCELERATOR_H_
#define MEDIA_GPU_WINDOWS_D3D11_AV1_ACCELERATOR_H_
#include <d3d11_1.h>
#include <d3d9.h>
#include <dxva.h>
#include "base/functional/callback_helpers.h"
#include "media/base/media_log.h"
#include "media/gpu/av1_decoder.h"
#include "media/gpu/windows/d3d11_video_decoder_client.h"
typedef struct _DXVA_PicParams_AV1 DXVA_PicParams_AV1;
typedef struct _DXVA_Tile_AV1 DXVA_Tile_AV1;
namespace media {
class D3D11AV1Accelerator : public AV1Decoder::AV1Accelerator {
public:
D3D11AV1Accelerator(D3D11VideoDecoderClient* client, MediaLog* media_log);
D3D11AV1Accelerator(const D3D11AV1Accelerator&) = delete;
D3D11AV1Accelerator& operator=(const D3D11AV1Accelerator&) = delete;
~D3D11AV1Accelerator() override;
scoped_refptr<AV1Picture> CreateAV1Picture(bool apply_grain) override;
Status SubmitDecode(const AV1Picture& pic,
const libgav1::ObuSequenceHeader& seq_header,
const AV1ReferenceFrameVector& ref_frames,
const libgav1::Vector<libgav1::TileBuffer>& tile_buffers,
base::span<const uint8_t> data) override;
bool OutputPicture(const AV1Picture& pic) override;
private:
bool SubmitDecoderBuffer(
const DXVA_PicParams_AV1& pic_params,
const libgav1::Vector<libgav1::TileBuffer>& tile_buffers);
void FillPicParams(size_t picture_index,
bool apply_grain,
const libgav1::ObuFrameHeader& frame_header,
const libgav1::ObuSequenceHeader& seq_header,
const AV1ReferenceFrameVector& ref_frames,
DXVA_PicParams_AV1* pp);
std::unique_ptr<MediaLog> media_log_;
raw_ptr<D3D11VideoDecoderClient> client_;
};
} // namespace media
#endif // MEDIA_GPU_WINDOWS_D3D11_AV1_ACCELERATOR_H_