#ifndef GrDrawingManager_DEFINED
#define GrDrawingManager_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/core/SkSpan.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTArray.h"
#include "src/gpu/AtlasTypes.h"
#include "src/gpu/ganesh/GrBufferAllocPool.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrHashMapWithCache.h"
#include "src/gpu/ganesh/GrSamplerState.h"
#include "src/gpu/ganesh/GrSurfaceProxy.h"
#include "src/gpu/ganesh/PathRenderer.h"
#include "src/gpu/ganesh/PathRendererChain.h"
#include <cstddef>
#include <cstdint>
#include <memory>
#include <vector>
#define GR_PATH_RENDERER_SPEW …
class GrArenas;
class GrDeferredDisplayList;
class GrDirectContext;
class GrGpuBuffer;
class GrOnFlushCallbackObject;
class GrOpFlushState;
class GrRecordingContext;
class GrRenderTargetProxy;
class GrRenderTask;
class GrResourceAllocator;
class GrSemaphore;
class GrSurfaceProxyView;
class GrTextureResolveRenderTask;
class SkData;
enum GrSurfaceOrigin : int;
enum class GrColorType;
enum class GrSemaphoresSubmitted : bool;
enum class GrSyncCpu : bool;
struct GrFlushInfo;
struct GrMipLevel;
struct SkIRect;
namespace SkSurfaces {
enum class BackendSurfaceAccess;
}
namespace skgpu {
class MutableTextureState;
namespace ganesh {
class AtlasPathRenderer;
class OpsTask;
class SoftwarePathRenderer;
}
}
class GrDrawingManager { … };
#endif