#ifndef GrQuad_DEFINED
#define GrQuad_DEFINED
#include "include/core/SkPoint.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkFloatingPoint.h"
#include "src/base/SkVx.h"
#include "src/gpu/BufferWriter.h"
#include <algorithm>
#include <type_traits>
class SkMatrix;
enum class GrQuadAAFlags;
class GrQuad { … };
template<> struct skgpu::VertexWriter::is_quad<GrQuad> : std::true_type { … };
struct DrawQuad { … };
#endif