#ifndef SurfaceDrawContext_v1_DEFINED
#define SurfaceDrawContext_v1_DEFINED
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkDrawable.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkRegion.h"
#include "include/core/SkStrokeRec.h"
#include "include/core/SkSurfaceProps.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/ganesh/GrTypes.h"
#include "include/private/SkColorData.h"
#include "include/private/base/SkPoint_impl.h"
#include "include/private/base/SkTArray.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/gpu/ganesh/GrColorSpaceXform.h"
#include "src/gpu/ganesh/GrPaint.h"
#include "src/gpu/ganesh/GrRenderTargetProxy.h"
#include "src/gpu/ganesh/GrSamplerState.h"
#include "src/gpu/ganesh/GrSurfaceProxy.h"
#include "src/gpu/ganesh/GrSurfaceProxyView.h"
#include "src/gpu/ganesh/SurfaceFillContext.h"
#include "src/gpu/ganesh/geometry/GrQuad.h"
#include "src/gpu/ganesh/ops/GrOp.h"
#include "src/gpu/ganesh/ops/OpsTask.h"
#include <cstdint>
#include <functional>
#include <memory>
#include <string_view>
#include <utility>
class GrBackendFormat;
class GrBackendSemaphore;
class GrBackendTexture;
class GrClip;
class GrDstProxyView;
class GrFragmentProcessor;
class GrHardClip;
class GrRecordingContext;
class GrRenderTarget;
class GrStyle;
class GrStyledShape;
class SkColorSpace;
class SkLatticeIter;
class SkMesh;
class SkPath;
class SkRRect;
class SkVertices;
enum SkAlphaType : int;
enum class SkBackingFit;
enum class SkBlendMode;
struct GrQuadSetEntry;
struct GrTextureSetEntry;
struct GrUserStencilSettings;
struct SkArc;
struct SkDrawShadowRec;
struct SkISize;
struct SkRSXform;
struct SkStrikeDeviceInfo;
namespace skgpu {
class RefCntedCallback;
class Swizzle;
}
namespace sktext {
class GlyphRunList;
}
namespace skgpu::ganesh {
class SurfaceDrawContext final : public SurfaceFillContext { … };
}
#endif