#ifndef GrGLSLShaderBuilder_DEFINED
#define GrGLSLShaderBuilder_DEFINED
#include "include/core/SkSpan.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTArray.h"
#include "src/base/SkTBlockList.h"
#include "src/gpu/ganesh/GrShaderVar.h"
#include "src/gpu/ganesh/glsl/GrGLSLUniformHandler.h"
#include "src/sksl/SkSLDefines.h"
#include "src/sksl/ir/SkSLStatement.h"
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <string>
class GrGLSLColorSpaceXformHelper;
class GrGLSLProgramBuilder;
enum class SkBlendMode;
enum class SkSLType : char;
class GrGLSLShaderBuilder { … };
#endif