#ifndef GrTextureEffect_DEFINED
#define GrTextureEffect_DEFINED
#include "include/core/SkMatrix.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkSamplingOptions.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/GrProcessorUnitTest.h"
#include "src/gpu/ganesh/GrSamplerState.h"
#include "src/gpu/ganesh/GrSurfaceProxyView.h"
#include "src/gpu/ganesh/GrTextureProxy.h"
#include "src/gpu/ganesh/glsl/GrGLSLShaderBuilder.h"
#include <cstdint>
#include <memory>
class GrGLSLProgramDataManager;
class GrTexture;
enum SkAlphaType : int;
namespace skgpu { class KeyBuilder; }
struct GrShaderCaps;
class GrTextureEffect : public GrFragmentProcessor { … };
#endif