chromium/third_party/skia/src/gpu/ganesh/GrRenderTarget.h

/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrRenderTarget_DEFINED
#define GrRenderTarget_DEFINED

#include "include/core/SkRefCnt.h"
#include "include/gpu/ganesh/GrBackendSurface.h"
#include "include/gpu/ganesh/GrTypes.h"
#include "include/private/base/SkTArray.h"
#include "src/gpu/ganesh/GrAttachment.h"
#include "src/gpu/ganesh/GrSurface.h"

#include <string_view>

class GrGpu;
struct SkISize;
struct SkPoint;

/**
 * GrRenderTarget represents a 2D buffer of pixels that can be rendered to.
 * A context's render target is set by setRenderTarget(). Render targets are
 * created by a createTexture with the kRenderTarget_SurfaceFlag flag.
 * Additionally, GrContext provides methods for creating GrRenderTargets
 * that wrap externally created render targets.
 */
class GrRenderTarget : virtual public GrSurface {};

#endif