chromium/third_party/skia/src/gpu/ganesh/GrRingBuffer.h

/*
 * Copyright 2020 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrRingBuffer_DEFINED
#define GrRingBuffer_DEFINED

#include "include/core/SkRefCnt.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkMath.h"
#include "src/gpu/ganesh/GrGpuBuffer.h"

#include <cstddef>
#include <cstdint>
#include <vector>

class GrGpu;
enum class GrGpuBufferType;

/**
 * A wrapper for a GPU buffer that allocates slices in a continuous ring.
 *
 * It's assumed that suballocate and startSubmit are always called in the same thread,
 * and that finishSubmit could be called in a separate thread.
 */
class GrRingBuffer {};

#endif