/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrGLSLVertexGeoBuilder_DEFINED #define GrGLSLVertexGeoBuilder_DEFINED #include "include/core/SkString.h" #include "src/core/SkSLTypeShared.h" #include "src/gpu/ganesh/GrGeometryProcessor.h" #include "src/gpu/ganesh/glsl/GrGLSLShaderBuilder.h" class GrGLSLProgramBuilder; /** * Base class for vertex shader builder. This is the stage that computes input geometry for the * rasterizer. */ class GrGLSLVertexGeoBuilder : public GrGLSLShaderBuilder { … }; class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder { … }; #endif