/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkYUVAInfoLocation_DEFINED #define SkYUVAInfoLocation_DEFINED #include "include/core/SkColor.h" #include "include/core/SkYUVAInfo.h" #include <algorithm> /** * The location of Y, U, V, or A values within the planes described by SkYUVAInfo. Computed from a * SkYUVAInfo and the set of channels present in a set of pixmaps/textures. */ struct SkYUVAInfo::YUVALocation { … }; #endif