#include "media/renderers/resource_sync_token_client.h"
#include "gpu/command_buffer/client/interface_base.h"
namespace media {
ResourceSyncTokenClient::ResourceSyncTokenClient(
gpu::InterfaceBase* ib,
gpu::SyncToken old_frame_release_token,
gpu::SyncToken new_plane_release_token)
: … { … }
ResourceSyncTokenClient::~ResourceSyncTokenClient() = default;
void ResourceSyncTokenClient::GenerateSyncToken(gpu::SyncToken* sync_token) { … }
void ResourceSyncTokenClient::WaitSyncToken(const gpu::SyncToken& sync_token) { … }
}