chromium/media/renderers/video_frame_yuv_converter.h

// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_RENDERERS_VIDEO_FRAME_YUV_CONVERTER_H_
#define MEDIA_RENDERERS_VIDEO_FRAME_YUV_CONVERTER_H_

#include <array>

#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/common/mailbox_holder.h"
#include "media/base/media_export.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/size.h"

namespace viz {
class RasterContextProvider;
}  // namespace viz

namespace media {

class VideoFrame;
class VideoFrameYUVMailboxesHolder;

// Converts YUV video frames to RGB format and stores the results in the
// provided mailbox. The caller of functions in this class maintains ownership
// of the destination mailbox. VideoFrames that wrap external textures can be
// I420 or NV12 format. Automatically handles upload of CPU memory backed
// VideoFrames in I420 format. Converting CPU backed VideoFrames requires
// creation of shared images to upload the frame to the GPU where the conversion
// takes place. This will not perform any color space conversion besides the
// YUV to RGB conversion (it will ignore the color space of the SharedImage
// backing the destination mailbox).
// IMPORTANT: Callers of this function can cache this class and call
// ConvertYUVVideoFrame() to prevent repeated creation/deletion of shared
// images.
class MEDIA_EXPORT VideoFrameYUVConverter {};
}  // namespace media

#endif  // MEDIA_RENDERERS_VIDEO_FRAME_YUV_CONVERTER_H_