#ifndef GrBicubicTextureEffect_DEFINED
#define GrBicubicTextureEffect_DEFINED
#include "include/core/SkSamplingOptions.h"
#include "include/private/SkColorData.h"
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/GrProcessorUnitTest.h"
#include "src/gpu/ganesh/GrSamplerState.h"
#include <memory>
class GrCaps;
class GrSurfaceProxyView;
class SkMatrix;
enum SkAlphaType : int;
struct GrShaderCaps;
struct SkRect;
namespace skgpu { class KeyBuilder; }
class GrBicubicEffect : public GrFragmentProcessor { … };
#endif