chromium/third_party/skia/src/shaders/SkRuntimeShader.h

/*
 * Copyright 2023 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */
#ifndef SkRuntimeShader_DEFINED
#define SkRuntimeShader_DEFINED

#include "include/core/SkData.h"
#include "include/core/SkFlattenable.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSpan.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/base/SkDebug.h"
#include "src/core/SkRuntimeEffectPriv.h"
#include "src/shaders/SkShaderBase.h"
#include "src/sksl/tracing/SkSLDebugTracePriv.h"

#include <vector>

class SkColorSpace;
class SkReadBuffer;
class SkWriteBuffer;
struct SkIPoint;
struct SkStageRec;

UniformsCallback;

class SkRuntimeShader : public SkShaderBase {};

#endif