#ifndef GrYUVtoRGBEffect_DEFINED
#define GrYUVtoRGBEffect_DEFINED
#include "include/core/SkMatrix.h"
#include "include/core/SkString.h"
#include "include/core/SkYUVAInfo.h"
#include "src/core/SkYUVAInfoLocation.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/GrProcessorUnitTest.h"
#include "src/gpu/ganesh/GrSamplerState.h"
#include <memory>
class GrYUVATextureProxies;
enum SkYUVColorSpace : int;
namespace skgpu { class KeyBuilder; }
struct GrShaderCaps;
struct SkRect;
class GrYUVtoRGBEffect : public GrFragmentProcessor { … };
#endif