/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef sktext_gpu_DistanceFieldAdjustTable_DEFINED #define sktext_gpu_DistanceFieldAdjustTable_DEFINED #include "include/core/SkScalar.h" template <typename T> class SkNoDestructor; namespace sktext::gpu { // Distance field text needs this table to compute a value for use in the fragment shader. class DistanceFieldAdjustTable { … }; } // namespace sktext::gpu #endif