#ifndef sktext_gpu_GlyphVector_DEFINED
#define sktext_gpu_GlyphVector_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/core/SkSpan.h"
#include "src/core/SkGlyph.h"
#include "src/gpu/AtlasTypes.h"
#include "src/text/StrikeForGPU.h"
#include "src/text/gpu/StrikeCache.h"
#include <cstddef>
#include <cstdint>
#include <optional>
#include <tuple>
class SkReadBuffer;
class SkStrikeClient;
class SkWriteBuffer;
class GrMeshDrawTarget;
namespace skgpu::ganesh { class AtlasTextOp; }
namespace skgpu::graphite {
class Device;
class Recorder;
}
namespace sktext::gpu {
class Glyph;
class SubRunAllocator;
class GlyphVector { … };
}
#endif