#ifndef PathStencilCoverOp_DEFINED
#define PathStencilCoverOp_DEFINED
#include "include/core/SkPath.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/private/SkColorData.h"
#include "include/private/base/SkDebug.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/base/SkArenaAlloc.h"
#include "src/gpu/ganesh/GrBuffer.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrGpuBuffer.h"
#include "src/gpu/ganesh/GrPaint.h"
#include "src/gpu/ganesh/GrProcessorSet.h"
#include "src/gpu/ganesh/ops/GrDrawOp.h"
#include "src/gpu/ganesh/ops/GrOp.h"
#include "src/gpu/ganesh/tessellate/GrTessellationShader.h"
#include "src/gpu/ganesh/tessellate/PathTessellator.h"
#include <utility>
class GrAppliedClip;
class GrDstProxyView;
class GrOpFlushState;
class GrProgramInfo;
class GrRecordingContext;
class GrSurfaceProxyView;
class SkMatrix;
enum class GrXferBarrierFlags;
enum class SkPathFillType;
namespace skgpu::ganesh {
enum class FillPathFlags;
class PathStencilCoverOp final : public GrDrawOp { … };
}
#endif