#ifndef GrMockTexture_DEFINED
#define GrMockTexture_DEFINED
#include "include/core/SkSize.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/ganesh/GrBackendSurface.h"
#include "include/gpu/ganesh/SkImageGanesh.h"
#include "include/gpu/ganesh/mock/GrMockTypes.h"
#include "include/private/base/SkAssert.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/gpu/ganesh/GrAttachment.h"
#include "src/gpu/ganesh/GrBackendUtils.h"
#include "src/gpu/ganesh/GrRenderTarget.h"
#include "src/gpu/ganesh/GrSurface.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/mock/GrMockGpu.h"
#include <cstddef>
#include <string_view>
namespace skgpu { class ScratchKey; }
class GrMockTexture : public GrTexture { … };
class GrMockRenderTarget : public GrRenderTarget { … };
class GrMockTextureRenderTarget : public GrMockTexture, public GrMockRenderTarget { … };
#endif