#include "src/gpu/ganesh/ops/FillRRectOp.h"
#include "include/core/SkClipOp.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkString.h"
#include "include/gpu/ganesh/GrRecordingContext.h"
#include "include/private/SkColorData.h"
#include "include/private/base/SkAlignedStorage.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkMacros.h"
#include "include/private/base/SkOnce.h"
#include "include/private/base/SkPoint_impl.h"
#include "include/private/base/SkTArray.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/base/SkArenaAlloc.h"
#include "src/base/SkUtils.h"
#include "src/base/SkVx.h"
#include "src/core/SkRRectPriv.h"
#include "src/core/SkSLTypeShared.h"
#include "src/gpu/BufferWriter.h"
#include "src/gpu/KeyBuilder.h"
#include "src/gpu/ResourceKey.h"
#include "src/gpu/ganesh/GrAppliedClip.h"
#include "src/gpu/ganesh/GrBuffer.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrGeometryProcessor.h"
#include "src/gpu/ganesh/GrMeshDrawTarget.h"
#include "src/gpu/ganesh/GrOpFlushState.h"
#include "src/gpu/ganesh/GrPaint.h"
#include "src/gpu/ganesh/GrProcessorAnalysis.h"
#include "src/gpu/ganesh/GrProcessorSet.h"
#include "src/gpu/ganesh/GrProgramInfo.h"
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
#include "src/gpu/ganesh/GrResourceProvider.h"
#include "src/gpu/ganesh/GrShaderCaps.h"
#include "src/gpu/ganesh/GrShaderVar.h"
#include "src/gpu/ganesh/geometry/GrShape.h"
#include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/ganesh/glsl/GrGLSLVarying.h"
#include "src/gpu/ganesh/glsl/GrGLSLVertexGeoBuilder.h"
#include "src/gpu/ganesh/ops/GrDrawOp.h"
#include "src/gpu/ganesh/ops/GrMeshDrawOp.h"
#include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h"
#if defined(GPU_TEST_UTILS)
#include "src/base/SkRandom.h"
#include "src/gpu/ganesh/GrDrawOpTest.h"
#include "src/gpu/ganesh/GrTestUtils.h"
#endif
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <utility>
class GrDstProxyView;
class GrGLSLProgramDataManager;
class GrSurfaceProxyView;
enum class GrXferBarrierFlags;
namespace skgpu::ganesh {
class SurfaceDrawContext;
}
usingnamespaceskia_private;
namespace skgpu::ganesh::FillRRectOp {
namespace …
GrOp::Owner Make(GrRecordingContext* ctx,
SkArenaAlloc* arena,
GrPaint&& paint,
const SkMatrix& viewMatrix,
const SkRRect& rrect,
const SkRect& localRect,
GrAA aa) { … }
GrOp::Owner Make(GrRecordingContext* ctx,
SkArenaAlloc* arena,
GrPaint&& paint,
const SkMatrix& viewMatrix,
const SkRRect& rrect,
const SkMatrix& localMatrix,
GrAA aa) { … }
}
#if defined(GPU_TEST_UTILS)
GR_DRAW_OP_TEST_DEFINE(FillRRectOp) {
SkArenaAlloc arena(64 * sizeof(float));
SkMatrix viewMatrix = GrTest::TestMatrix(random);
GrAA aa = GrAA(random->nextBool());
SkRect rect = GrTest::TestRect(random);
float w = rect.width();
float h = rect.height();
SkRRect rrect;
rrect.setNinePatch(rect, w / 3.0f, h / 4.0f, w / 5.0f, h / 6.0);
return skgpu::ganesh::FillRRectOp::Make(
context, &arena, std::move(paint), viewMatrix, rrect, rrect.rect(), aa);
}
#endif