chromium/third_party/skia/src/text/gpu/SlugImpl.cpp

/*
 * Copyright 2023 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "src/text/gpu/SlugImpl.h"

#include "include/core/SkMatrix.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkSerialProcs.h"
#include "include/private/base/SkAssert.h"
#include "include/private/chromium/Slug.h"
#include "src/core/SkDevice.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkWriteBuffer.h"
#include "src/text/GlyphRun.h"
#include "src/text/gpu/SubRunAllocator.h"
#include "src/text/gpu/SubRunContainer.h"

#include <memory>
#include <utility>

class SkStrikeClient;

namespace sktext::gpu {

SlugImpl::SlugImpl(SubRunAllocator&& alloc,
                   gpu::SubRunContainerOwner subRuns,
                   SkRect sourceBounds,
                   SkPoint origin)
        :{}

void SlugImpl::doFlatten(SkWriteBuffer& buffer) const {}

sk_sp<Slug> SlugImpl::MakeFromBuffer(SkReadBuffer& buffer, const SkStrikeClient* client) {}

SkMatrix position_matrix(const SkMatrix& drawMatrix, SkPoint drawOrigin) {}

sk_sp<SlugImpl> SlugImpl::Make(const SkMatrix& viewMatrix,
                               const sktext::GlyphRunList& glyphRunList,
                               const SkPaint& paint,
                               SkStrikeDeviceInfo strikeDeviceInfo,
                               sktext::StrikeForGPUCacheInterface* strikeCache) {}

void Slug::AddDeserialProcs(SkDeserialProcs* procs, const SkStrikeClient* client) {}

}  // namespace sktext::gpu