#ifndef GrGLTexture_DEFINED
#define GrGLTexture_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/ganesh/GrBackendSurface.h"
#include "include/gpu/ganesh/SkImageGanesh.h"
#include "include/gpu/ganesh/gl/GrGLTypes.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/gl/GrGLTypesPriv.h"
#include <string_view>
class GrGLGpu;
class SkTraceMemoryDump;
class GrGLTexture : public GrTexture { … };
#endif