/* * Copyright 2010 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPDFGraphicState_DEFINED #define SkPDFGraphicState_DEFINED #include "include/core/SkScalar.h" #include "include/private/base/SkMacros.h" #include "src/core/SkChecksum.h" #include "src/pdf/SkPDFTypes.h" #include <cstdint> #include <cstring> class SkPDFDocument; class SkPaint; /** \class SkPDFGraphicState SkPaint objects roughly correspond to graphic state dictionaries that can be installed. So that a given dictionary is only output to the pdf file once, we want to canonicalize them. */ namespace SkPDFGraphicState { enum SkPDFSMaskMode { … }; /** Get the graphic state for the passed SkPaint. */ SkPDFIndirectReference GetGraphicStateForPaint(SkPDFDocument*, const SkPaint&); /** Make a graphic state that only sets the passed soft mask. * @param sMask The form xobject to use as a soft mask. * @param invert Indicates if the alpha of the sMask should be inverted. * @param sMaskMode Whether to use alpha or luminosity for the sMask. * * These are not de-duped. */ SkPDFIndirectReference GetSMaskGraphicState(SkPDFIndirectReference sMask, bool invert, SkPDFSMaskMode sMaskMode, SkPDFDocument* doc); } // namespace SkPDFGraphicState SK_BEGIN_REQUIRE_DENSE struct SkPDFStrokeGraphicState { … }; SK_END_REQUIRE_DENSE SK_BEGIN_REQUIRE_DENSE struct SkPDFFillGraphicState { … }; SK_END_REQUIRE_DENSE #endif