chromium/third_party/skia/modules/skottie/src/SkottiePriv.h

/*
 * Copyright 2018 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkottiePriv_DEFINED
#define SkottiePriv_DEFINED

#include "include/core/SkRefCnt.h"
#include "modules/skottie/include/Skottie.h"

#include "include/core/SkFontMgr.h"
#include "include/core/SkFontStyle.h"
#include "include/core/SkString.h"
#include "include/core/SkTypeface.h"
#include "modules/skottie/include/ExternalLayer.h"
#include "modules/skottie/include/SkottieProperty.h"
#include "modules/skottie/include/SlotManager.h"
#include "modules/skottie/src/animator/Animator.h"
#include "modules/skottie/src/text/Font.h"
#include "src/base/SkUTF.h"
#include "src/core/SkTHash.h"

#include "modules/skshaper/include/SkShaper_factory.h"

#include <vector>

namespace skjson {
class ArrayValue;
class ObjectValue;
class Value;
} // namespace skjson

namespace sksg {
class Color;
class Path;
class RenderNode;
class Transform;
} // namespace sksg

namespace skottie {
namespace internal {

// Close-enough to AE.
static constexpr float kBlurSizeToSigma =;

class TextAdapter;
class TransformAdapter2D;
class TransformAdapter3D;
class OpacityAdapter;


AnimatorScope;

class SceneGraphRevalidator final : public SkNVRefCnt<SceneGraphRevalidator> {};

class AnimationBuilder final : public SkNoncopyable {};

} // namespace internal
} // namespace skottie

#endif // SkottiePriv_DEFINED