#ifndef SkottiePriv_DEFINED
#define SkottiePriv_DEFINED
#include "include/core/SkRefCnt.h"
#include "modules/skottie/include/Skottie.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkFontStyle.h"
#include "include/core/SkString.h"
#include "include/core/SkTypeface.h"
#include "modules/skottie/include/ExternalLayer.h"
#include "modules/skottie/include/SkottieProperty.h"
#include "modules/skottie/include/SlotManager.h"
#include "modules/skottie/src/animator/Animator.h"
#include "modules/skottie/src/text/Font.h"
#include "src/base/SkUTF.h"
#include "src/core/SkTHash.h"
#include "modules/skshaper/include/SkShaper_factory.h"
#include <vector>
namespace skjson {
class ArrayValue;
class ObjectValue;
class Value;
}
namespace sksg {
class Color;
class Path;
class RenderNode;
class Transform;
}
namespace skottie {
namespace internal {
static constexpr float kBlurSizeToSigma = …;
class TextAdapter;
class TransformAdapter2D;
class TransformAdapter3D;
class OpacityAdapter;
AnimatorScope;
class SceneGraphRevalidator final : public SkNVRefCnt<SceneGraphRevalidator> { … };
class AnimationBuilder final : public SkNoncopyable { … };
}
}
#endif