/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSGMaskEffect_DEFINED #define SkSGMaskEffect_DEFINED #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "modules/sksg/include/SkSGEffectNode.h" #include "modules/sksg/include/SkSGRenderNode.h" #include <cstdint> #include <utility> class SkCanvas; class SkMatrix; struct SkPoint; namespace sksg { class InvalidationController; /** * Concrete Effect node, applying a mask to its descendants. * */ class MaskEffect final : public EffectNode { … }; } // namespace sksg #endif // SkSGMaskEffect_DEFINED