#include "include/core/SkColorFilter.h"
#include "include/core/SkData.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkString.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkTPin.h"
#include "modules/skottie/src/SkottiePriv.h"
#include "modules/skottie/src/animator/Animator.h"
#include "modules/skottie/src/effects/Effects.h"
#include "modules/sksg/include/SkSGColorFilter.h"
#include "modules/sksg/include/SkSGRenderNode.h"
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <utility>
namespace skjson {
class ArrayValue;
}
namespace skottie::internal {
namespace {
static constexpr char gSaturateSkSL[] = …;
static sk_sp<SkColorFilter> make_saturate(float chroma_scale) { … }
class HueSaturationEffectAdapter final : public AnimatablePropertyContainer { … };
}
sk_sp<sksg::RenderNode> EffectBuilder::attachHueSaturationEffect(
const skjson::ArrayValue& jprops, sk_sp<sksg::RenderNode> layer) const { … }
}