chromium/third_party/skia/modules/skottie/src/effects/MotionBlurEffect.cpp

/*
 * Copyright 2019 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "modules/skottie/src/effects/MotionBlurEffect.h"

#include "include/core/SkCanvas.h"
#include "include/core/SkPixmap.h"
#include "include/private/base/SkMath.h"
#include "modules/skottie/src/animator/Animator.h"
#include "src/base/SkMathPriv.h"
#include "src/base/SkVx.h"

namespace skottie {
namespace internal {

class MotionBlurEffect::AutoInvalBlocker {};

sk_sp<MotionBlurEffect> MotionBlurEffect::Make(sk_sp<Animator> animator,
                                               sk_sp<sksg::RenderNode> child,
                                               size_t samples_per_frame,
                                               float shutter_angle, float shutter_phase) {}

MotionBlurEffect::MotionBlurEffect(sk_sp<Animator> animator,
                                   sk_sp<sksg::RenderNode> child,
                                   size_t samples, float phase, float dt)
    :{}

const sksg::RenderNode* MotionBlurEffect::onNodeAt(const SkPoint&) const {}

SkRect MotionBlurEffect::seekToSample(size_t sample_idx, const SkMatrix& ctm) const {}

SkRect MotionBlurEffect::onRevalidate(sksg::InvalidationController*, const SkMatrix& ctm) {}

void MotionBlurEffect::renderToRaster8888Pow2Samples(SkCanvas* canvas,
                                                     const RenderContext* ctx) const {}

void MotionBlurEffect::onRender(SkCanvas* canvas, const RenderContext* ctx) const {}

} // namespace internal
} // namespace skottie