#include "include/core/SkColor.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/utils/SkParse.h"
#include "modules/skottie/include/Skottie.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/SkottiePriv.h"
#include "modules/sksg/include/SkSGDraw.h"
#include "modules/sksg/include/SkSGGeometryNode.h"
#include "modules/sksg/include/SkSGPaint.h"
#include "modules/sksg/include/SkSGRect.h"
#include "modules/sksg/include/SkSGRenderNode.h"
#include "src/utils/SkJSON.h"
#include <cstdint>
#include <utility>
namespace skottie {
namespace internal {
sk_sp<sksg::RenderNode> AnimationBuilder::attachSolidLayer(const skjson::ObjectValue& jlayer,
LayerInfo* layer_info) const { … }
}
}