#include "include/core/SkRefCnt.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/layers/shapelayer/ShapeLayer.h"
#include "modules/sksg/include/SkSGGeometryNode.h"
#include "modules/sksg/include/SkSGMerge.h"
#include "src/utils/SkJSON.h"
#include <algorithm>
#include <cstddef>
#include <utility>
#include <vector>
namespace skottie {
namespace internal {
class AnimationBuilder;
sk_sp<sksg::Merge> ShapeBuilder::MergeGeometry(std::vector<sk_sp<sksg::GeometryNode>>&& geos,
sksg::Merge::Mode mode) { … }
std::vector<sk_sp<sksg::GeometryNode>> ShapeBuilder::AttachMergeGeometryEffect(
const skjson::ObjectValue& jmerge, const AnimationBuilder*,
std::vector<sk_sp<sksg::GeometryNode>>&& geos) { … }
}
}