#include "modules/skresources/include/SkResources.h"
#include "include/codec/SkCodec.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkData.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkImage.h"
#include "include/private/base/SkTPin.h"
#include "modules/skresources/src/SkAnimCodecPlayer.h"
#include "src/base/SkBase64.h"
#include "src/core/SkOSFile.h"
#include "src/utils/SkOSPath.h"
#include <cmath>
#if defined(HAVE_VIDEO_DECODER)
#include "experimental/ffmpeg/SkVideoDecoder.h"
#include "include/core/SkStream.h"
#endif
namespace skresources {
namespace {
#if defined(HAVE_VIDEO_DECODER)
class VideoAsset final : public ImageAsset {
public:
static sk_sp<VideoAsset> Make(sk_sp<SkData> data) {
auto decoder = std::make_unique<SkVideoDecoder>();
if (!decoder->loadStream(SkMemoryStream::Make(std::move(data))) ||
decoder->duration() <= 0) {
return nullptr;
}
return sk_sp<VideoAsset>(new VideoAsset(std::move(decoder)));
}
private:
explicit VideoAsset(std::unique_ptr<SkVideoDecoder> decoder)
: fDecoder(std::move(decoder)) {
}
bool isMultiFrame() override { return true; }
void advance() {
fWindow[0] = std::move(fWindow[1]);
fWindow[1].frame = fDecoder->nextImage(&fWindow[1].stamp);
fEof = !fWindow[1].frame;
}
sk_sp<SkImage> getFrame(float t_float) override {
const auto t = SkTPin(static_cast<double>(t_float), 0.0, fDecoder->duration());
if (t < fWindow[0].stamp) {
fDecoder->rewind();
fWindow[0].stamp = fWindow[1].stamp = 0;
fEof = 0;
}
while (!fEof && t >= fWindow[1].stamp) {
this->advance();
}
SkASSERT(fWindow[0].stamp <= t && (fEof || t < fWindow[1].stamp));
return fWindow[0].frame;
}
const std::unique_ptr<SkVideoDecoder> fDecoder;
struct FrameRec {
sk_sp<SkImage> frame;
double stamp = 0;
};
FrameRec fWindow[2];
bool fEof = false;
};
#endif
}
sk_sp<SkImage> ImageAsset::getFrame(float t) { … }
ImageAsset::FrameData ImageAsset::getFrameData(float t) { … }
sk_sp<MultiFrameImageAsset> MultiFrameImageAsset::Make(sk_sp<SkData> data, ImageDecodeStrategy strat) { … }
sk_sp<MultiFrameImageAsset> MultiFrameImageAsset::Make(std::unique_ptr<SkCodec> codec, ImageDecodeStrategy strat) { … }
MultiFrameImageAsset::MultiFrameImageAsset(std::unique_ptr<SkAnimCodecPlayer> player,
ImageDecodeStrategy strat)
: … { … }
bool MultiFrameImageAsset::isMultiFrame() { … }
sk_sp<SkImage> MultiFrameImageAsset::generateFrame(float t) { … }
sk_sp<SkImage> MultiFrameImageAsset::getFrame(float t) { … }
sk_sp<FileResourceProvider> FileResourceProvider::Make(SkString base_dir, ImageDecodeStrategy strat) { … }
FileResourceProvider::FileResourceProvider(SkString base_dir, ImageDecodeStrategy strat)
: … { … }
sk_sp<SkData> FileResourceProvider::load(const char resource_path[],
const char resource_name[]) const { … }
sk_sp<ImageAsset> FileResourceProvider::loadImageAsset(const char resource_path[],
const char resource_name[],
const char[]) const { … }
ResourceProviderProxyBase::ResourceProviderProxyBase(sk_sp<ResourceProvider> rp)
: … { … }
sk_sp<SkData> ResourceProviderProxyBase::load(const char resource_path[],
const char resource_name[]) const { … }
sk_sp<ImageAsset> ResourceProviderProxyBase::loadImageAsset(const char rpath[],
const char rname[],
const char rid[]) const { … }
sk_sp<SkTypeface> ResourceProviderProxyBase::loadTypeface(const char name[],
const char url[]) const { … }
sk_sp<SkData> ResourceProviderProxyBase::loadFont(const char name[], const char url[]) const { … }
sk_sp<ExternalTrackAsset> ResourceProviderProxyBase::loadAudioAsset(const char path[],
const char name[],
const char id[]) { … }
CachingResourceProvider::CachingResourceProvider(sk_sp<ResourceProvider> rp)
: … { … }
sk_sp<ImageAsset> CachingResourceProvider::loadImageAsset(const char resource_path[],
const char resource_name[],
const char resource_id[]) const { … }
sk_sp<DataURIResourceProviderProxy> DataURIResourceProviderProxy::Make(sk_sp<ResourceProvider> rp,
ImageDecodeStrategy strat,
sk_sp<const SkFontMgr> mgr) { … }
DataURIResourceProviderProxy::DataURIResourceProviderProxy(sk_sp<ResourceProvider> rp,
ImageDecodeStrategy strat,
sk_sp<const SkFontMgr> mgr)
: … { … }
static sk_sp<SkData> decode_datauri(const char prefix[], const char uri[]) { … }
sk_sp<ImageAsset> DataURIResourceProviderProxy::loadImageAsset(const char rpath[],
const char rname[],
const char rid[]) const { … }
sk_sp<SkTypeface> DataURIResourceProviderProxy::loadTypeface(const char name[],
const char url[]) const { … }
}