/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSGScene_DEFINED #define SkSGScene_DEFINED #include "include/core/SkRefCnt.h" #include "include/core/SkTypes.h" #include <memory> class SkCanvas; struct SkPoint; namespace sksg { class InvalidationController; class RenderNode; /** * Holds a scene root. Provides high-level methods for rendering. * */ class Scene final { … }; } // namespace sksg #endif // SkSGScene_DEFINED