#ifndef CC_ANIMATION_ANIMATION_HOST_H_
#define CC_ANIMATION_ANIMATION_HOST_H_
#include <memory>
#include <unordered_map>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "cc/animation/animation_export.h"
#include "cc/animation/keyframe_model.h"
#include "cc/base/protected_sequence_synchronizer.h"
#include "cc/trees/mutator_host.h"
#include "cc/trees/mutator_host_client.h"
#include "ui/gfx/geometry/box_f.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace cc {
class Animation;
class AnimationTimeline;
class ElementAnimations;
class LayerTreeHost;
class ScrollOffsetAnimations;
class ScrollOffsetAnimationsImpl;
class WorkletAnimation;
enum class ThreadInstance { … };
class CC_ANIMATION_EXPORT AnimationHost : public MutatorHost,
public LayerTreeMutatorClient,
public ProtectedSequenceSynchronizer { … };
}
#endif