/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/base/SkHalf.h" #include "include/private/base/SkFloatingPoint.h" #include "src/base/SkVx.h" // NOTE: These are defined within the CPP compilation unit so that they are not inlined everywhere // and increase code size. Performance critical code is likely already using skvx directly, and // they will be inlined where performance vs. code size is worth it. SkHalf SkFloatToHalf(float f) { … } float SkHalfToFloat(SkHalf h) { … }