#include "src/core/SkMipmapAccessor.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/private/base/SkFloatingPoint.h"
#include "src/base/SkArenaAlloc.h"
#include "src/core/SkBitmapCache.h"
#include "src/core/SkMipmap.h"
#include "src/image/SkImage_Base.h"
class SkImage;
static sk_sp<const SkMipmap> try_load_mips(const SkImage_Base* image) { … }
SkMipmapAccessor::SkMipmapAccessor(const SkImage_Base* image, const SkMatrix& inv,
SkMipmapMode requestedMode) { … }
SkMipmapAccessor* SkMipmapAccessor::Make(SkArenaAlloc* alloc, const SkImage* image,
const SkMatrix& inv, SkMipmapMode mipmap) { … }