#include "include/core/SkPathUtils.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkStrokeRec.h"
#include "src/core/SkMatrixPriv.h"
namespace skpathutils {
bool FillPathWithPaint(const SkPath& src, const SkPaint& paint, SkPath* dst) { … }
bool FillPathWithPaint(const SkPath& src, const SkPaint& paint, SkPath* dst,
const SkRect* cullRect, SkScalar resScale) { … }
bool FillPathWithPaint(const SkPath& src, const SkPaint& paint, SkPath* dst,
const SkRect* cullRect, const SkMatrix& ctm) { … }
}
bool FillPathWithPaint(const SkPath& src,
const SkPaint& paint,
SkPath* dst,
const SkRect* cullRect,
SkScalar resScale) { … }
bool FillPathWithPaint(const SkPath& src,
const SkPaint& paint,
SkPath* dst,
const SkRect* cullRect,
const SkMatrix& ctm) { … }
bool FillPathWithPaint(const SkPath& src, const SkPaint& paint, SkPath* dst) { … }