#include "src/core/SkScan.h"
#include "include/core/SkRegion.h"
#include "src/core/SkBlitter.h"
#include "src/core/SkRasterClip.h"
static inline void blitrect(SkBlitter* blitter, const SkIRect& r) { … }
void SkScan::FillIRect(const SkIRect& r, const SkRegion* clip,
SkBlitter* blitter) { … }
void SkScan::FillXRect(const SkXRect& xr, const SkRegion* clip,
SkBlitter* blitter) { … }
void SkScan::FillRect(const SkRect& r, const SkRegion* clip,
SkBlitter* blitter) { … }
void SkScan::FillIRect(const SkIRect& r, const SkRasterClip& clip,
SkBlitter* blitter) { … }
void SkScan::FillXRect(const SkXRect& xr, const SkRasterClip& clip,
SkBlitter* blitter) { … }
void SkScan::FillRect(const SkRect& r, const SkRasterClip& clip,
SkBlitter* blitter) { … }