chromium/third_party/skia/src/shaders/SkTransformShader.cpp

/*
 * Copyright 2021 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "src/shaders/SkTransformShader.h"

#include "include/core/SkMatrix.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkRasterPipelineOpList.h"

#include <optional>

SkTransformShader::SkTransformShader(const SkShaderBase& shader, bool allowPerspective)
        :{}

bool SkTransformShader::update(const SkMatrix& matrix) {}

bool SkTransformShader::appendStages(const SkStageRec& rec,
                                     const SkShaders::MatrixRec& mRec) const {}