chromium/third_party/skia/src/text/StrikeForGPU.cpp

/*
 * Copyright 2022 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "src/text/StrikeForGPU.h"

#include "src/core/SkDescriptor.h"
#include "src/core/SkStrike.h"
#include "src/core/SkStrikeCache.h"
#include "src/core/SkStrikeSpec.h"

#include <memory>
#include <utility>

namespace sktext {
// -- SkStrikePromise ------------------------------------------------------------------------------
SkStrikePromise::SkStrikePromise(sktext::SkStrikePromise&&) = default;
SkStrikePromise& SkStrikePromise::operator=(sktext::SkStrikePromise&&) = default;
SkStrikePromise::SkStrikePromise(sk_sp<SkStrike>&& strike)
        :{}
SkStrikePromise::SkStrikePromise(const SkStrikeSpec& spec)
        :{}

SkStrike* SkStrikePromise::strike() {}

void SkStrikePromise::resetStrike() {}

const SkDescriptor& SkStrikePromise::descriptor() const {}

void SkStrikePromise::flatten(SkWriteBuffer& buffer) const {}

// -- StrikeMutationMonitor ------------------------------------------------------------------------
StrikeMutationMonitor::StrikeMutationMonitor(StrikeForGPU* strike)
        :{}

StrikeMutationMonitor::~StrikeMutationMonitor() {}
}  // namespace sktext