#ifndef skgpu_graphite_Caps_DEFINED
#define skgpu_graphite_Caps_DEFINED
#include <optional>
#include <string>
#include <string_view>
#include "include/core/SkImageInfo.h"
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkAlign.h"
#include "src/base/SkEnumBitMask.h"
#include "src/gpu/ResourceKey.h"
#include "src/gpu/Swizzle.h"
#include "src/gpu/graphite/ResourceTypes.h"
#include "src/gpu/graphite/TextureProxy.h"
#include "src/text/gpu/SubRunControl.h"
#if defined(GPU_TEST_UTILS)
#include "src/gpu/graphite/ContextOptionsPriv.h"
#endif
enum class SkBlendMode;
enum class SkTextureCompressionType;
class SkCapabilities;
namespace SkSL { struct ShaderCaps; }
namespace skgpu { class ShaderErrorHandler; }
namespace skgpu::graphite {
enum class BufferType : int;
struct ContextOptions;
class ComputePipelineDesc;
class GraphicsPipelineDesc;
class GraphiteResourceKey;
class RendererProvider;
struct RenderPassDesc;
class TextureInfo;
struct ResourceBindingRequirements { … };
enum class DstReadRequirement { … };
class Caps { … };
}
#endif