chromium/third_party/skia/src/gpu/graphite/ShaderCodeDictionary.h

/*
 * Copyright 2022 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef skgpu_graphite_ShaderCodeDictionary_DEFINED
#define skgpu_graphite_ShaderCodeDictionary_DEFINED

#include "include/core/SkBlendMode.h"
#include "include/core/SkSpan.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkMacros.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkThreadAnnotations.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkArenaAlloc.h"
#include "src/base/SkEnumBitMask.h"
#include "src/base/SkSpinlock.h"
#include "src/core/SkKnownRuntimeEffects.h"
#include "src/core/SkTHash.h"
#include "src/gpu/Blend.h"
#include "src/gpu/graphite/BuiltInCodeSnippetID.h"
#include "src/gpu/graphite/PaintParamsKey.h"
#include "src/gpu/graphite/ResourceTypes.h"
#include "src/gpu/graphite/Uniform.h"
#include "src/gpu/graphite/UniquePaintParamsID.h"

#include <array>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string>
#include <string_view>

class SkRuntimeEffect;

namespace skgpu {
class Swizzle;
}

namespace skgpugraphite // namespace skgpu::graphite

#endif // skgpu_graphite_ShaderCodeDictionary_DEFINED