/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_graphite_CommandTypes_DEFINED #define skgpu_graphite_CommandTypes_DEFINED #include "include/core/SkRect.h" #include "include/gpu/graphite/GraphiteTypes.h" namespace skgpu::graphite { // specifies a single region for copying, either from buffer to texture, or vice versa struct BufferTextureCopyData { … }; }; // namespace skgpu::graphite #endif // skgpu_graphite_DrawTypes_DEFINED